FROGGE'S PROFILE

Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
☆ SOLO PROJECTS ☆








☆ COLLABORATIVE PROJECTS ☆










☆ OLDER / LESS QUALITY GAMES ☆
Babashook: The Game
Birthday Murder Party: Double Feature
Bloody Trip
Three Ghostly Noses

☆ OTHER CONTRIBUTIONS ☆
Super RMN World 2 - Made the levels Colorful Playground and Overgrown Grove.
SMBX Super Contest - Made the level Waterfall Heights.
Abyssal of the Opera - Character Artist
B&W Love - Mapper
Castle Oblivion: Remake - Pun Writer
Legion Saga DX - Some maps
Red Balloon of Happiness - Voice actor
The Golden Fish - Graphical Assistance

☆ RESOURCES ☆

Check out Coastgrove, I upload REFMAP edits on there!

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The definitive RMN community game. (Featuring Christmas Card 2020)

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Maps Weekly!

Also, I like the idea of having trees in the water. Nice detail.

Maps Weekly!


author=Cap_H
Nice Colors, Owl Snow.

I started working on my project for A Golden Week, this week and I haven't worked with 2k3's RTP never before. It's interesting how its limits encourage me to explore capabilities more and therefore my skills get better.
Forest was the first map I headed to make. It's not the bestest and I won't be using it (probably). The Cabin is way too small and the bottom left corner is overcrowded. But here we go anyway.



To be honest I like it. It's pretty detailed and cute. Is that chicken on the tree, or did you not set the passablities?

Maps Weekly!

author=SnowOwl
@ExtremeDevelopment
Just fyi, I spent a couple of hours putting together some of my futuristic sprites into a tileset, since you asked if I could put some sprites out for public use.
http://rpgmaker.net/resources/140/


I didn't say you had to, it was just a reccomendation. Also, they look awesome! I may make a game with them.

Maps Weekly!

author=Seiromem
Looks like fog to me, otherwise the trees wouldn't be half covered in it, don't you think?

Yeah I thought it was fog too but just wanted to be sure. It does look a bit like water. Very pale water.

Maps Weekly!

author=SnowOwl
I dunno I've never been a fan of making forest maps so I thought maybe it's time for some training.


What about the forest from it moves? Also, I love the tilesets you use! You shpuld release public sprites sometimes :)
Also, is that thing in the bottom water or fog?

Creatures

Gigant? Don't you mean giant?

Exams

This.look.beautiful.

Character and enemy concepts

Beautiful!I love claus he's so kawaii ^^

Maps Weekly!

author=Cap_H
@Extreme, It's nice but little overcrowded and square. I would make the area smaller with less detail used more wisely. Stairs look strange. But It's not bad map at all.

Here is my map of sewers I made for Befuddle Quest. I need to admit, that I found it pretty hard to make them with RTP as there not really tiles which are supposed to be something like that. Map has some more watered areas as well, but altogether is pretty dry for a sewer.


I will be back with forest on Sunday (from an actual forest).


To be honest,I don't think it's bad at all.The only complaint I have is that the grassy water doesn't mach with the ground tiles.

[RMVX ACE] Need help making a forest map

author=Luchino
200x200 is just far, far too large. The biggest I'd go for is 60x60, but no more. Rather add more areas of interest like LockeZ mentioned if you're going for a larger, epic scale feel. Players do not like trudging through monotonous natural areas, especially if random encounters are involved ( worse if there is a battle every 5 steps >< ). Oh, and hidden areas behind waterfalls are always a win-win situation if they contain nice treasure/loot. =)


No,there is no battling.Yet.There are monsters in the game but it's an action battle system.No turn based combat.And no,no secret areas behind the treasure.The waterfall is a portal to another dimension.You don't find it yourself,the cutscene does for you.