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At Last Alone: Canyon of...
A mad summoner is on the loose! Journey to stop him in this dark JRPG.

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At Last Alone: Canyon of Fires

author=eevee93
Thanks for finishing the game and your kind words - I'm glad you enjoyed it!

As for the puzzle: It's been a while since I put that one together. But I believe that you need to leave the map and come back, you'll find her suicide note and she leaves a reward behind. There's an NPC elsewhere in town that mentions that she left the statue area. Admittedly, this sidequest could be clearer. That reward does unlock a new weapon for Alyseth. That said, you don't get to use it for very long since Alyseth leaves the party shortly after leaving that dungeon.
Oof then this is what I missed I guess.. I didnt think to leave and check on her again... I still have the game(almost deleted it, had to restore it from the recycle bin :/ ) I'll see if I can load a previous save file and get that treasure! Thanks for clearing this up!


Good luck! It's been a while since I made it, so let me know if you have any other questions or issues!

At Last Alone: Canyon of Fires

author=eevee93
author=djbeardo
author=eevee93
Can someone let me know which item I need to get the treasure for this statue?

Click this if the above image isnt visible

I'm pretty sure I completed all the Side Quests(I made sure to complete them all before the prison break sequence) I got all the Keys & Jewelry for the other treasures. This is only one I'm missing!!
I'm disappointed now that Aly(?) can't get their ultimate weapon because I can't even go back and finish whatever it is that I missed!!
Can anyone help me in knowing what I missed? And if there's any possible way to get it before the end?
Thanks! :)
Both of Alyseth's sidequests are in Moranthia - one is in the Triple Triad bar and the other is in the top left of the map near the statues. That one requires you to find a few flowers around the map. Check out the sidequest tab at the top: https://rpgmaker.net/games/11075/sidequests/
Hi! Thanks for the reply. I finished the game actually. As I mentioned above I completed all the sidequests even the last sidequest to get the flowers. I even spoke to the lady who needed the flowers in the the very last town(after giving her all the flowers) and I remember that she just thanks me for finding the flowers and never really gave me any reward(?). I'm not sure really if this is what it was coz I cannot remember it well.
Just a question though: Who is that chest for anyway? I just assumed it was for Aly since I dont remember equiping her with any new equipment after I opened the remaining treasures.
Also, I enjoyed the game. It was definitely interesting! Will look forward to more games in the future! :)


Thanks for finishing the game and your kind words - I'm glad you enjoyed it!

As for the puzzle: It's been a while since I put that one together. But I believe that you need to leave the map and come back, you'll find her suicide note and she leaves a reward behind. There's an NPC elsewhere in town that mentions that she left the statue area. Admittedly, this sidequest could be clearer. That reward does unlock a new weapon for Alyseth. That said, you don't get to use it for very long since Alyseth leaves the party shortly after leaving that dungeon.

At Last Alone: Canyon of Fires

author=eevee93
Can someone let me know which item I need to get the treasure for this statue?

Click this if the above image isnt visible

I'm pretty sure I completed all the Side Quests(I made sure to complete them all before the prison break sequence) I got all the Keys & Jewelry for the other treasures. This is only one I'm missing!!
I'm disappointed now that Aly(?) can't get their ultimate weapon because I can't even go back and finish whatever it is that I missed!!
Can anyone help me in knowing what I missed? And if there's any possible way to get it before the end?
Thanks! :)


Both of Alyseth's sidequests are in Moranthia - one is in the Triple Triad bar and the other is in the top left of the map near the statues. That one requires you to find a few flowers around the map. Check out the sidequest tab at the top: https://rpgmaker.net/games/11075/sidequests/

Triple Triad: Tournament of the Elements

This is fun! I put a Triple Triad minigame in my own game, but it's great seeing it fully fleshed out.

At Last Alone: Rescue at Moranthia Review

Wow - thanks for the review! It's been a while since I thought about this game. Yes, it was my first one and I do think my mapping has gotten slightly better. If you're interested in the continuation of the story, check out the other games in the same series! :D

Super Candyland Cousin Adventure Review

Thanks so much for your review!

I know this game isn't much, but it was nice pressing RPGMaker into making a platformer and playing around with the platformer plugin.

I wanted to let you know that I was able to find a setting to reduce the slippiness. There's a tiny setting in the plugin that changes the friction of surfaces. The default setting is 0.001 and I found that raising it to 0.1 makes things a lot different. The jumps are still a little floaty... I'd love to hear a fix for that.

I should also note that my game was a tiny hit with my nieces, who range from 5 to 8. My nephew, who always wanted to play the robot first, had a really bad time since the robot is essentially "hard mode." But hey, for goofing around with on Christmas morning, the kids liked it fine. And my sisters, who were completely against video games prior to this, have really loosened up about it (I think quarantine has helped...) and the kids have moved on to some real games on their ipads! More gamers into the fold!

Let's Play: Super Candyland Cousin Adventure

Thanks so much for playing my game!

Super Candyland Cousin Adventure

author=thesacredlobo
In other news I finished up my Let's Play for this game. I sacrificed episodes I had originally planned for Suikoden III and V in order to push this series. Of course, this was more due to time constraints than anything else. Since, I've been trying to match my planned episode count for the month at the vary least. Of course, that means I've been working on 9 - 10 videos a day the last couple of days.

Thankfully things will be a bit easier tomorrow (today where I'm at considering it's after Midnight) is only six videos long.


Thanks for putting a video up! It's always fun watching someone play your game!

Super Candyland Cousin Adventure

author=thesacredlobo
I'll be blunt in saying the highly loose controls just kill this game in my opinion. After all, I'm constantly finding myself needing to move back and forth on the controls to prevent my character from slipping off the sides of platforms. Thankfully you don't take any fall damage, but that doesn't make the sloppy controls any more bearable. Since you'll be taking plenty of damage from accidentally ramming into enemies, falling on spikes, and so on.

It also would have been a good idea to go over the basic controls near the start of the game as well. Since, I didn't even realize I had access to a dash button while in mid-air until half way through a stage when I accidentally hit the button for it.

And, it would probably be a good idea to explain how to get to items behind the screens as well. Since, it's impossible to collect the books without that information. And, it's not like you can revisit stages in order to get them later.


Thanks for giving the game a download and trying it out!

I agree that the characters are a little slippy and floaty. You know, I could never really figure out how to fix that with the platformer plugin settings. I would encourage anyone who wants to give making a platformer with the TMJumpAction plugin a try to let me know if they can figure out how to make things less floaty and slippy.

Since Super Candyland Cousin Adventure is the only full game I've seen made with the plugin, I'm hoping people can download it and look under the hood and use it to make their own platformers even better.

Naima's Melody

I've been following this game since the early days and have always been impressed by the level of polish and obvious love with which it's been developed. We all understand IRL issues and the hiatus status - it happens to us all. I hope your IRL issues iron out soon.