FROGGE'S PROFILE
☆ SOLO PROJECTS ☆
☆ COLLABORATIVE PROJECTS ☆
☆ OLDER / LESS QUALITY GAMES ☆
✧ Babashook: The Game
✧ Birthday Murder Party: Double Feature
✧ Bloody Trip
✧ Three Ghostly Noses
☆ OTHER CONTRIBUTIONS ☆
✧ Super RMN World 2 - Made the levels Colorful Playground and Overgrown Grove.
✧ SMBX Super Contest - Made the level Waterfall Heights.
✧ Abyssal of the Opera - Character Artist
✧ B&W Love - Mapper
✧ Castle Oblivion: Remake - Pun Writer
✧ Legion Saga DX - Some maps
✧ Red Balloon of Happiness - Voice actor
✧ The Golden Fish - Graphical Assistance
☆ RESOURCES ☆
Check out Coastgrove, I upload REFMAP edits on there!
☆ COLLABORATIVE PROJECTS ☆
☆ OLDER / LESS QUALITY GAMES ☆
✧ Babashook: The Game
✧ Birthday Murder Party: Double Feature
✧ Bloody Trip
✧ Three Ghostly Noses
☆ OTHER CONTRIBUTIONS ☆
✧ Super RMN World 2 - Made the levels Colorful Playground and Overgrown Grove.
✧ SMBX Super Contest - Made the level Waterfall Heights.
✧ Abyssal of the Opera - Character Artist
✧ B&W Love - Mapper
✧ Castle Oblivion: Remake - Pun Writer
✧ Legion Saga DX - Some maps
✧ Red Balloon of Happiness - Voice actor
✧ The Golden Fish - Graphical Assistance
☆ RESOURCES ☆
Check out Coastgrove, I upload REFMAP edits on there!
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Screenshot Survival 20XX
I kind of planned that anyway. The first locations will be a bit less scary. You know, start from normal and make the game scarier as it goes cliche.
Screenshot Survival 20XX
I agree with LockeZ, you may want to fill it in a little more. Overall it has a very nice Zelda feel to it. The type of location I've been begging for in rpg maker games.
***Edit***
Alright these aren't the final product. Just a prototype but, what do you think?


Does the first one look a bit too happy for a horror game? It's supposed to be a magical forest and the player must explore 4 different areas(school, magical forest, ghost town and underwater)and collect the four orbs to escape.
The second one is originally made for Maps Weekly! but there will be a similar location in the game.
***Edit***
Alright these aren't the final product. Just a prototype but, what do you think?


Does the first one look a bit too happy for a horror game? It's supposed to be a magical forest and the player must explore 4 different areas(school, magical forest, ghost town and underwater)and collect the four orbs to escape.
The second one is originally made for Maps Weekly! but there will be a similar location in the game.
Screenshot Survival 20XX
I still think you should use trees. Other than that I love the usage of those cliffs.
❤️ <----- Turns out emoji works
❤️ <----- Turns out emoji works
Screenshot Survival 20XX
@Sated-I hope you're planning on adding trees. It looks to empty.
@Shadski-Love that show <3. About your screenshots, I think they are very well done, but those random patches of grass in the first screenshot don't suit the area well.
@Shadski-Love that show <3. About your screenshots, I think they are very well done, but those random patches of grass in the first screenshot don't suit the area well.
Maps Weekly!
Yeah but I already did mention I didn't read his books. I didn't make a dirt path because that would make it look even older.
Maps Weekly!
Yeah this week's theme was very cool and thanks. I am actually working on a similar location for one of the 2000 games I'm working on, and that's exactly why I did it like that anyway. So I can practice for the actual event. (It's the game I wanted circus walls for).
I thought it was my best map so far too, and to be honest I was really impressed that I made that.
I'll make the overlay a bit brighter in the actual game.
***Edit***
I edited the map a bit.

-Tinted the screen slightly blue to make it look a bit more like night time
-Made the overlay slightly brighter
-Improved light effects
-Made the grass slightly darker
Any better?
I thought it was my best map so far too, and to be honest I was really impressed that I made that.
I'll make the overlay a bit brighter in the actual game.
***Edit***
I edited the map a bit.

-Tinted the screen slightly blue to make it look a bit more like night time
-Made the overlay slightly brighter
-Improved light effects
-Made the grass slightly darker
Any better?














