FROGGE'S PROFILE

Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
☆ SOLO PROJECTS ☆








☆ COLLABORATIVE PROJECTS ☆










☆ OLDER / LESS QUALITY GAMES ☆
Babashook: The Game
Birthday Murder Party: Double Feature
Bloody Trip
Three Ghostly Noses

☆ OTHER CONTRIBUTIONS ☆
Super RMN World 2 - Made the levels Colorful Playground and Overgrown Grove.
SMBX Super Contest - Made the level Waterfall Heights.
Abyssal of the Opera - Character Artist
B&W Love - Mapper
Castle Oblivion: Remake - Pun Writer
Legion Saga DX - Some maps
Red Balloon of Happiness - Voice actor
The Golden Fish - Graphical Assistance

☆ RESOURCES ☆

Check out Coastgrove, I upload REFMAP edits on there!

RMN Holiday Calendar
The definitive RMN community game. (Featuring Christmas Card 2020)

Search

Filter

Secret Santa 2022

author=Marrend
To be able to view a Steam wishlist when you're not signed into Steam, I think you have to change the "Game Details" privacy setting to "Public". The "Friends Only" option would presume a user is logged into Steam's system to be able to recognize the friendship status.

OOOPS I did change my privacy settings recently so that'll be why!! Should be fixed now I hope??

author=pianotm
OKAY! So, Frogge's wishlist is actually empty. That explains that.

I have 3129 games on my wishlist, if there's one thing it's not, it's empty XD

Secret Santa 2022

I'm not sure I'll have a ton of time for this, but it's just not Christmas without joining secret santa y'know. I'll find the time, even if it means neglecting uni work.

Things I would like (they're in order of preference but I'm good with any of them)
♢ If you go the steam route, something I could play on my steam deck would be nice. Here's my wishlist. (The link should already have the filters applied, but in case it doesn't, please make sure you go to Options and tick both steam deck verified and playable.) I know my wishlist has like 5 million games but I'm not fussed about what you pick. For my current mood though first person games, platformers, metroidvanias or rougelikes are ideal. I've got plenty of rpgs to play atm so preferably not that.
♢ A short spooky/horror game.
♢ A let's play for A Vacation in Nebula or Yoshi Goes to Tesco.
♢ A short shitpost game with campy christmas vibes. The stupider the better.

Things I don't really want atm
♢ Reviews.
♢ Fanart.
♢ Music or assets.

Most importantly
♢ Don't stress yourself over this!!
♢ Drink lots of water.
♢ Eat an apple a day. Those doctors have been getting restless. I think they're planning an invasion, and we need all the strength we can get.

the machine that BREATHES

yea this game’s pretty dope


Edit: its only missing jerry seinfeld from bee movie. Please hire him

Let's work on your game descriptions!

Either of these will work. (Although the first paragraph has some typos that I fixed below).

Officer Ethan returns to his home for the first time in a few years to attend a party. But when his father is unexpectedly murdered, and inexplicable supernatural events begin to occur, he must try to uncover the secret his family is trying to hide. Can he find the one that killed his father? And who is the mystery person pulling the strings behind the scenes?

Let's work on your game descriptions!

You... pretty much removed the entire gameplay paragraph. Is there a reason you don't want to mention that you gather clues and talk to people? Because that's pretty much the most important thing to mention, as it sounds like that's what most of the gameplay is going to be.

Think of it like this - imagine that you're trying to sell the original Mario Brothers as a game to someone who has never seen a Mario game. You could say "You play as a plumber trying to rescue a princess from a turtle," but does that really tell you about what you do in the game?

Then compare that to this: "You play as a plumber trying to rescue a princess from a turtle. The game is a 2D platformer where you jump your way across 9 worlds. You defeat enemies by jumping on them, gather power-ups that help you in various ways, and search for secrets hidden throughout its various levels." Now you actually have an idea of how you as the player will interact with the game.

Perhaps some people will read that and go "oh, I don't like platformers, so I might not play this" but others will read it and go "oh, I love platformers, this is a game I should play!" But if you only tell people about the story, then how will they know that they'll enjoy playing through it?

At the very least, I would say don't make it any shorter than Marrend's version.

Let's work on your game descriptions!

I would highly suggest mentioning the loop mechanic since it seems to be the game's whole gimmick. It's not much of a spoiler. You don't really have to say anything about the mastermind. Maybe try this?

Officer Ethan is returns to his home for the first time in a few years to attend a party. But when his father is unexpectedly murdered, it causes him to question his family's dark history. As inexplicable supernatural events begin to occur, he must try to uncover the secret his family is trying to hide. Can he find the one that killed his father? And who is the mystery person pulling the strings behind the scenes?

The game is split into 7 chapters, in which you will be looping time with a magical pendant to uncover the truth. In each loop, you repeat the same 3 days as you witness events from different perspectives. You will explore, gather alibis, and discover clues. It is a mystery solving adventure game with multiple endings and a narrative focus.

This game contains sensitive content including domestic violence, murder, and sexual assault. Please play at your own discretion.

Let's work on your game descriptions!

Notably there's nothing on what the actual gameplay is. The amount of chapters, endings, etc doesn't tell you anything about what you do.

Is there investigating? Do you talk to people and gather evidence? Is it more of a linear narrative game? Are there puzzles? Battles? Is the supernatural event that you mention in the story tied to the gameplay in any way?

Even something as basic as this would work:

Throughout the game, you will explore the (setting) and gather evidence to uncover the mystery. Some pieces of evidence will require you to solve small puzzles or perform quests to reveal them. There are no battles, but you may encounter a few deadly threats that you will need to learn how to avoid, get past, or defeat.

Or maybe it's something like this:

Most of the gameplay involves talking to people and gathering their alibis. You will use these alibis to piece together what really happened and solve the mystery.

Or even:

The game is largely linear. It mostly involves exploration and talking to people to move the story along. There aren't many puzzles or quests - it's more similar to an interactive visual novel.

As for the story paragraph, what you have already is fine if you just use Marrend's proofread version.

Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic

What does it take to get a SegNin cameo on the new christmas card? Name your price. (Makerscore only)

RMN's Australian Christmas

Darken submitted ;)

Pocket Mirror Classic (2016) Review

This double post was 100% intentional and part of the greater review reviews' review review meta. It was absolutely not accidental.