FROGGE'S PROFILE

Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18995
☆ SOLO PROJECTS ☆








☆ COLLABORATIVE PROJECTS ☆










☆ OLDER / LESS QUALITY GAMES ☆
Babashook: The Game
Birthday Murder Party: Double Feature
Bloody Trip
Three Ghostly Noses

☆ OTHER CONTRIBUTIONS ☆
Super RMN World 2 - Made the levels Colorful Playground and Overgrown Grove.
SMBX Super Contest - Made the level Waterfall Heights.
Abyssal of the Opera - Character Artist
B&W Love - Mapper
Castle Oblivion: Remake - Pun Writer
Legion Saga DX - Some maps
Red Balloon of Happiness - Voice actor
The Golden Fish - Graphical Assistance

☆ RESOURCES ☆

Check out Coastgrove, I upload REFMAP edits on there!

RMN Holiday Calendar
The definitive RMN community game. (Featuring Christmas Card 2020)

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Apartment Simulator

I just replayed this for a lil chill break and

Witnessed a suicide???? Hello?????????????????


Anyway yeah i was wondering if you still have any updates planned, it's such a neat little game

The Legend of Gaymak: Queer Awakening

Hey guys, you might be interested to know that someone wrote an article in Polish talking about the event and the games!

https://www.rmteka.pl/the-legend-of-gaymak-queer-awakening/

Baldur's Gate 3 lets you frick a bear... no, I'm not making this up. How is this allowed?

Finally a good videogame

Summer Movie Wager

lets go bebyyyyy spidermens geng

How much hand-holding is necessary?

author=MoonWolfV
Only one character is actually mentioned so far, saying that this old guy was taken to the prison as a political prisoner, and that's as far as it goes. Other than that, the player is expected to go off the beaten track, not much other help is really given.

Maybe a page letting people know where these characters have their haunts might be a good idea and to serve as a starting point.

This might be a little too obtuse, the player shouldn't really have to refer to something outside of the game to be hinted towards recruitable characters. It will also make your NPCs more purposeful if they give you hints like "the old mage who lives on the hill has been having some trouble lately, if you care to make your way off the path to Big City" or "I hear a thief has a hideout somewhere within the forest, but no one has been able to find him past that passage with all the brambles."

It's still a reward for exploration and talking to NPCs if they push you in the direction of greater rewards. It definitely sounds like you can pull off what you're trying to do without having it be hand-holding. It's just that you wanna give the players nudges, without outright spelling things out for them.

How much hand-holding is necessary?

Personally I think if your partner’s love language is touch, a lot of hand holding is necessary for a healthy relationship.

Regards to the game though I think it would be fine as long as,
1) The players aren’t locked out of getting those extra party members at any point.
2) You have plenty of NPCs who hint you in the direction of the extra party members.

If the player is struggling with a new area I think their first instinct (or mine at least) would be to go back and explore previous areas further, or try to complete more sidequests. If they’re having difficulty they’ll naturally think they might’ve missed something anyway.

Hi all!

Hey, welcome to the forums! Nice to have you. If you ever end up sharing your games with us, I'm the guy in charge of the queue, so let me know if you end up having any questions. Would hope to see them on here someday!

Escort Services in England

Please, I must ride off to battle and require the services of a chivalry to escort me. My squire will compensate thee well.

Is darken or kentona's birthday coming up?

Oh let’s hope not